Range of Android OSs and devices the application will run on. The minimum, target and compiled SDKs refer to the SDKs needed to target a However, if desired these text-boxes can also be modified, by typing different names. The project and package names should automatically fill in with default names. Fill in the text-box “Application Name” with “Hello World – NDK”. Within the dialog, select Android-Android Application Project and then select the Next button.Īfter clicking the Next button, the “New Android Application” dialog will pop up. To set up the project, go to the file-menu and select File-New-Project. Once completed setting up the additional preferences, select the OK button to save the changes and exit the dialog box. Some settings can reconfigure how Eclipse interacts and compile the Android code. However, set these preferences with caution. Once completed, select the Apply button.Īt this point there are other items that can be configured within the Preferences dialog, such as editor preferences (using spaces instead of tabs and auto bracket placements), and intellisense preferences. Within the Preferences dialog, in the Preferences tree select Android-NDK and type the location of the NDK\build directory or browse for it. To setup the compiler to compile the *.apk file, uncheck the following check-box within the Preferences dialog, under the Preferences tree Android-Build and then click the Apply button, to save the changes. This is similar to how a Windows executable will call and manage a dynamic link library (DLL or a *.dll file). However, to run the application an Android Application Package (APK or a *.apk file) is required to manage the application. By default the compiler will only compile the *.so file. To configure Eclipse’s Preferences, go to Eclipse’s File menu and select Window-Preferences.Ī fully native application is compiled as a static object file (a *.so file). So, when a new work space is created for a project the Preferences will need to be imported from another work space or reconfigured. Eclipse’s Preferences do not automatically transfer from work space to work space. ( Setting up a development environment for Android App/Game Development on a Windows Platform)Īfter creating a new work space, the next step is to setup the Eclipse’s Preferences. The first steps for creating a great Android game or app.īefore beginning this tutorial, verify the computer has been setup and configured properly for native development. This tutorial (made for beginners of Android development) will cover the steps required to setup a native development environment. at (LauncherHelper.If an Android game or app requires performance, a close relationship with the OS, and/or a tight interface with the device’s hardware then the Android’s Native Development Kit (NDK) is required for development of that app/game.Ī good way to begin learning the NDK is to create (setup) a “Hello World” program. at $AppClassLoader.loadClass(Launcher.java:308) But will it regain support? Recently I updated with new SDKManager embedded in Android-Studio and even with downgrading to Android SDK tools revision 25.2.3 or 25.2.3 I get this error during compilation: : com/android/dx/command/Main : Unsupported major.minor version 52.0
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